Radiance RPG: A Complete Role-Playing Game in Tesla's Gilded Age of Electrotech
Radiance Players Guide
Behind the bright lights, beneath fuming factories and above dirigible skies, at fey masquerades, or off in exotic lands... mysteries whirl, eldritch magic unfolds, ghoulish tentacles slither, and angels and demons still struggle in battle for our eternal souls.
Join the adventure in a fantasy gilded age of electrotech!
Inside this 284-page game book, you will discover:
Familiar d20 rules with splendid simplifications for rapid play.
Colorful races: barbaric, exotic, and cosmopolitan.
A bevy of classes including the artificer, cleric, gunslinger, medicant, pathfinder, and witch, among others.
Ancient deities of all persuasions, and means to access their power.
A wondrous trove of steamgear, electrotech, potions, scrolls, spellships, symbionts, and more.
Themes such as the believer, protector, and traitor that silo awards
along coherent and compelling narrative paths.
Radiance RPG blends the best of editions of the world's most popular role-playing game.
You may choose to focus on a fantasia of the late 19th and early 20th centuries. You can even play in a pseudo-scientific future!
Alternatively, the system is meaty and flexible to support any campaign setting you may imagine.
This stand-alone product is available for free as a PDF download. The free PDF includes bookmarks and is optimized for web/desktop/mobile display. The book is improved with use of the Radiance RPG Masters Guide (below).
Master the art and science of leading your own adventures!
Maps, monsters, traps, treasure, and more... This supplement for the free Radiance Players Guide contains a wealth of resources to enrich your adventures in Tesla's gilded world of electrotech.
Inside this 212-page game book, you will discover:
Story ideas, campaign concepts, narrative roles, and alternate approaches to running the game.
Over 130 creatures of all types including aberrations, celestials, constructs, dragons, fey, fiends, mutants, and more. Includes new monsters and void-faring beings that are well-suited to a world of Burroughs, Lovecraft, Tesla, and Verne.
Over 50 templates to quickly customize monsters.
Lethal traps, unpleasant hazards, and tempting eldritch artifacts to challenge the most stalwart and careful heroes.
24 detailed maps with encounter tables.
GM cheat sheets to speed up play.
As the name suggests, this book if mostly for Game Masters and supplements the Radiance Players Guide.
This supplement for Radiance RPG is a trove of options for any age: ancient, medieval, industrial, or science fantasy. Play a batfolk dragoon, cyborg spriggan, elan technomancer, ghost samurai, sha’ir magus, or vodron rocketeer. New classes, races, and themes yield over 8,000 options.
Inside, you will discover 262 pages of crunchy goodness:
Classic and strange races such as elans and woodlings.
21 new classes like the alchemist, chronomancer, and voidmage.
Add impactful downtime between adventures with 48 1-level kits.
Play an angel, devil, ghost, werewolf, or other immortal.
36 new themes from adept and assassin to totemist and voidmain.
Occult spirit binding, mass combat, magic items, businesses, space-age magitech, and voidcraft.
24 new deities, 100 townies, and more...
This book is for players as well as GMs and supplements the Radiance Players Guide.
Creating game books requires passion, time, and money. The Radiance Players Guide is free as a PDF and all products are sold at-cost. If you enjoy our free products, please consider making a small donation, whatever you can afford from the menu below ($5, $10 or $25).